@groove, on May 9 2007, 07:17 PM, said in A Momentary Lapse of Resuscitation...:
I remember you! You were the one posting about the java remake of Avara, right? Javara, I think you called it. I recall you had other projects that were more important at the time. Are those projects now out of the way now and are you free to work on Avara? Did you ever recieve a reply from Ambrosia giving you permission to do the port?
I would be very interested in helping, though I am sorry to say that my skills are probably very limited. I could work on map making if that becomes a possibility. Other than that I don't think I could be of much use.
I myself have been hoping to start a project of rewriting Avara. Recently I have been looking for coders for a stand-alone quake 3 mod (ioquake3.org), but I am worried the engine will not be able to replicate features of Avara very closely. Features like seperate head and body movement and Avara's other unique physics would be much easier to implement if the source code could be read. However, with enough work, I'm sure it could be made possible. It would of course, still be very radically different from Avara.
Yep! That's me. I am working full time now, but I definitely could use a side project so my brain doesn't completely fall into the corporate world. I did not really receive a reply from Ambrosia, but Juri did mention that he'd be happy to help with algorithms and other light work.
Before I start mocking up a simple design, I suppose I should ask the small community we have here for your opinion: do you want an almost exact rewrite of the game, graphics and all? Would you rather have an "updated" version with better graphics, textures, etc.? Personally, I'd love to have it be very simple, look and feel exactly the same, but I'd love to hear what others have to say.
I have a Google Code site set up here: http://code.google.com/p/javara/
I'm working on some barebone mockups right now. Can anyone out there remind me what the GUI looks like and how it acts? Can you point me to (or take and e-mail to me) screenshots of the game creation, chatting, etc. screens? I remember there being 3 main GUI elements: the 3D area/viewport, the chatting/game status bar at the bottom, and the game status dialog that showed names and colors and chatting.