Help! I made two really cool levels, and I'm pretty sure I did the exits and stuff correctly. I made the map nodes for levels one and two and they look OK in the editor, but when I run the actual game and beat level one, the line to the next level goes to the upper-left corner of the screen! Also, when Ferazel's head moves there, it doesn't erase where is previously was, so there is a trail of Ferazel heads leading to the next level, (which, by the way, doesn't even appear on the map)! As if that weren't enough, when I try to start level 2, it says "Can't load requested sprite map" or something like that. Then is says "Couldn't load requested pxmid tiles"
Does anyone know what's wrong? (Or how to fix it?)
(I tried changing the node types, but it doesn't change anything. Neither does changing the levels themselves.) HELP!
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