I have to say, my friend and I have been PLANNING (keyword) to make a new game. Two of the first things I suggested were a game based on the current Avara engine, or a complete remake ("update") of the game based on the Blender engine. I hadn't said anything up to this point because I wanted to have something useful to show, and well, I don't. The Blender modelling interface is very confusing. There would also be several technical/legal issues that i'm not sure about, like:
-would Ambrosia sell a game based on an engine that must be distributed w/ open SC
-who would program a new Tracker, level editor, etc.
-would the game be more complicate (gameplay and graphics-wise) or keep it's relative simplicity
-um, well there were some others, but I forgot
If I recall, the last attempt to create a sequel fell flat on it's face because of mass disorganization, poor communication, and epic disagreements. I know it could be done, but everyone would have to be on the same page. Anyway, if anyone has any experience with the Blender engine and/or making games with it, email me.
If it ever gets to the point that a game is actually made, I would suggest against calling it "Avara 2", but instead Avara (2.0) to avoid confusion ;-).
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I'm allergic to anime.
God Bless,
Robert Marlin