Quote
Originally posted by spamguy:
**How do I make Overlay Tiles that appear over Ferazel?
If you mean perpetually, then you can't. Overlays are stationary. Else, look here: http://www.AmbrosiaS...b/forumdisplay. cgi?action=topics&forum;=Mascot+FAQs&number;=59&DaysPrune;=20&LastLogin;=#35://http://www.AmbrosiaSW.com/cgi-bin/u...0&LastLogin;=#35://http://www.AmbrosiaSW.com/cgi-bin/u...0&LastLogin;=#35://http://www.AmbrosiaSW.com/cgi-bin/u...0&LastLogin;=#35
How do I make a Lightmap?
http://www.AmbrosiaS...b/forumdisplay. cgi?action=topics&forum;=Mascot+FAQs&number;=59&DaysPrune;=20&LastLogin;=#13://http://www.AmbrosiaSW.com/cgi-bin/u...0&LastLogin;=#13://http://www.AmbrosiaSW.com/cgi-bin/u...0&LastLogin;=#13://http://www.AmbrosiaSW.com/cgi-bin/u...0&LastLogin;=#13
How do I make bonuses float?
If you've seen an example of this, I'd like to see it.
How do I make stationary platforms?
Let INFO(0) be 3 or 30, one of those (probably the former). Check the manual to confirm which one. It will be called "floating platforms" there. Logs in water must be set to this value in order to work.
**
I didn't realize there were MASCOT FAQ's, are the new?
Anyway, Ferazel appears on top of my Overlay Tiles. Does this have something to do with the lightmap?
I have several logs placed in acid. When you jumb on them, they float to the bottom, then ascend upwards, ect. How can I avoid this? Do I have to resort to horizontally moving platform? 1 pixels range.
Thanks spamguy, sorry for posting a question already on the FAQ.
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Chalmers: Aurora Borealis? At this time of year? A this time of day? In this part of the country? Localized entirely within your kitchen?
Skinner: Yes.
Chalmers: May I see it?
Skinner: No.