QUOTE (Dark.Revenant @ Mar 9 2009, 11:59 PM) <{POST_SNAPBACK}>
- A crash after demo'ing for about 1 minute.
If you could email me a bug report, that'd be great.
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- SFX was uncomfortably high pitched compared to the original. It just sounds weird. However, it wasn't unbearable or anything; it's just kind of impure.
That's a bug with the sampling rate on some systems, I still don't know what causes it but it should hopefully disappear when we transition to the OpenAL audio engine.
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- PK beams rotated weirdly. Some random lasers would spin like autistic little bastards.
I haven't touched the game logic code much. Adam?
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- Credits are not entirely up-to-date
What are the mistakes?
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- UI looks a bit squished. This is probably intentional, but I suggest you change it.
- Starmap isn't infinite. This is probably not an issue, more a lack of completion.
Both known issues.