Ambrosia Garden Archive
    • Water, Water, Everywhere


      Actually, I just had some questions:

      I need water moving so fast that Ferazel can't swin against it, but I need it in more than just one direction (so I can't use current, can I?).

      How do I do this?

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    • Quote

      Originally posted by RevenantChaos:
      **Actually, I just had some questions:

      I need water moving so fast that Ferazel can't swin against it, but I need it in more than just one direction (so I can't use current, can I?).

      How do I do this?

      **

      You can only have water move in one direction per level. You can make it minus for it to go in another direction. Ex: "-100"

      The max. is 1000. It is (b)not(b) strong enough, that Ferazel can't swin against it.

      In other words, it's not possible to do what you want to do. BTW, there is already a level in "Andrew's World" called "Water, Water, Everywhere".

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    • How about using wind current tiles in water? I don't know if this would work, but it's worth a try.

    • Quote

      Originally posted by PCheese no psw:
      How about using wind current tiles in water? I don't know if this would work, but it's worth a try.

      It doesn't work, but it's a good idea... I tries it ages ago when I was new to MASCOT ( :eek: Sooo long ago! ;)) because I didn't know how to add current! :rolleyes: It looks weird, though, because white dots are zooming past Ferazel! 😄

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