I really don't like TOR. I'm working on a plug for the MaG ladder, anyone have suggestions? Maps I have completed so far:
The Arena: 2 HVDs duel in a asteriod field, surrounded by a box of Flak Drones.
The Endgame: Players start with a Carrier. 2 planets separated by a wall of a bunker and two outposts. each planet also has a separate planet on its side thats guarded by a Flak Drone which has its controls on the planet. This auxilary planet can make HVDs but the main planet can't. Each player's planet is defended by a Bunker.(that generates 0 cash)
Final Blackout: Players start with a single cruiser. Outpost setup similar to Scratching Post except with a Planet capable of making HVDs instead of the Bunker. Main planets can't make HVDs. Each player's planet is defended by a Bunker.(that generates 0 cash)
Fleet Action: Players each get three Combat Bouys that can build Cruisers and Fighters. Each player starts with a Gunship which is escorted by two carriers which in turn have 3 cruisers each as escorts. Combat Bouys have the weapons and shields of a bunker and generate .328 resources(compared with 1 resource/planet in the normal ares levels)
Focus Point: Each player starts with a Gunship. Two bunkers defend each player's planet.(the Bunks generate 0 cash) Planets can not build HVD but can build all other ships. A Salrilian Battlestation(Bunker) is in the center. It generates 1.5 cash.
Other changes:
Location-a Flak Drone defends each player's planet.
Normal Transports now have 1200 shields(Atrans=1200, Transport-250 normally)
Fighters are lowered to 1 resource for Gaitori, Ishiman, Cantharan and the UNS. Salrilian and Audemedon fighters are 2 resources.
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I just realised...I hate huge signatures and I have one myself- DOH!
(This message has been edited by Patrick (edited 06-28-2002).)
(This message has been edited by Patrick (edited 06-28-2002).)