How do you input sprites into Hera to make your own ships?
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(note)
The sprites don't have to be in the Ares Color Table when you import them. However, if you have a program capable of converting them with dithering, use it, or else the ships turn out ugly.
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What others can travel so far into so many universes yet remain so deeply rooted in their own?
Did you have "SpriteFromDirection" or "IsSelfAnimated" checked as a build flag? No? Do so. (ShapeFromDirection for ships and direction-based things, IsSelfAnimated for things where the animation progresses along a path, like explosions)
There.
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What others can travel so far into so many universes yet remain so deeply rooted in their own?
Under the Attributes pop-up window of the object. Read the Hera manual and look it up, it really helps...
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This Vid is a bit like my beast; extremely long, and best enjoyed with a mouthful of nuts.
-Ali G.
Quote
Originally posted by Talon Karrde:
**Under the Attributes pop-up window of the object. Read the Hera manual and look it up, it really helps...
**
Chuckle Yes, it does.
Alternatively, try going through the tutorials. They teach everything you need to create basic single and multiplayer levels.
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Sundered Angel ,
The One and Only
Ares Webboard Moderator, and all-around Nice Guy