Slow attacking
Hi everybody,
Not much posts here nowadays, but here is a little question from me.
As far as I know, one round in the game is two seconds long. A spell which has a duration of 30 would therefore last one minute (correct me if I'm wrong).
Now, would it be possible to give the player only one attack per two seconds (two if hasted)?
I know I could do this by simply adding a lot of frames to the animation, but then the character would be unable to move for the rest of the round (I don't want it to be that turnbased). Or, he could have one attack per second (two attacks per round) and therefore have four per round if hasted.
I don't want him teleported to a different map.
Is this possible at all?
Thank you in advance (if anyone still checks this forum)!