Hail.
I will get right to the point; is there a way to create a "level up summary" which displays what spells, skills, extra HPs, etc. the players has gained since before they leveled up? I figured I could put everything in globals before leveling up, and then substract from the final score. But how? And, is there a way to make a "relevel" feature, so that the player can level up again and choose other spells?
Thanks.