I have come across a weird thing in CS. I placed an NPC on 23,6 on my map. It kept moving. I tried everything. Then I decided to make a debug script that shows the Player X and Y when I press D. I found out that CS skipped every 5th y tile (eg it went 1,2,3,4,6,7,8,9,11 etc). Then I moved the NPC to 21,4. It then skipped every 5th tile starting on 6 (so 1,2,3,4,5,7,8,9,10 etc).
What is wrong. I have a 100x100 map with 32x32 movement tiles. It only takes me 80 movements to get from top to bottom. Why does CS miss out 20 movement tiles?
------------------
Pilky
(url="http://"http://www.mcubedsw.com")M cubed homepage(/url)
(url="http://"http://www.coldstonerc.cjb.net")Coldstone Resource Centre(/url)
Cheesiest film line of all time "Flash I love you but we only have 14 hours to save the earth" from Flash Gorden