Well, here's my rating:
Mission Briefings:
I think you need to be a bit more descriptive, and try to include more details. It's nice to not have really long briefings, but it helps to have a bit more detail.
Storyline:
It was scattered and included several implausible things, such as the UNS beating down the Gaitori easily, then only having a few ships in their entire fleet to fend off the Cantharans.
Mission Concepts:
I think that you had good ideas for new mission ideas. With some refinement, they'd be great.
Mission Difficulty:
Most missions were way too easy or too hard. There were two missions that were really great, though. Shoplifter 3 and Battle for Sol were both very good.
Overall:
With some work, this could be a very good plug.
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"I think I have discovered the problem with humans. It is not entirely stupidity, as I once thought. It is their pigheaded and baseless philosophy: "If it isn't me, then it's opinions, feelings, and life do not matter, and it was meant to serve me." They also have this ability for creating excuses that are pointless, but they get others to believe it. A few examples: "It's only some savages. It's only five acres of rain forest. It's only one semi-truck. It's only fifty gallons of toxic waste..." After this realization, I marvelled at how humans, and the rest of the planet, have survived for so very long."
- Me