I don't know if this would help, but perhaps you could make the NPC -- oh man, what's it called -- it's that circle in the animation window that can be set small or huge that allows the NPC and Player to make contact. Anyway, you could make that circle very large, make the NPC passive. When the Player sees the circle or makes contact, you can place an event in the NPC window under Player Contact to make the NPC scream at him.
Can an NPC's line of sight be manipulated so that the NPC can see the Player? Perhaps if you made the NPC an enemy, when the NPC sees the Player and goes after him physically, you could change the NPC into a different NPC that screams at the Player. I don't know if this will work. Pprrroooobbbaaaabbbbllllyyyyy not.
Perhaps my 1˘ of meaningful help here will stimulate others' thoughts. Sorry.
(edit) Hey, you can make the animation for the enemy NPC under "attack" to scream at the Player. If there's a way you can freeze the NPC in place. Close access tiles around the NPC?
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-- Debra
Danillitphil Productions
(url="http://"http://www.danillitphil.com/graphics/index.html")www.danillitphil.com(/url)
(This message has been edited by Debra (edited 12-19-2003).)