When I build releases of my game and I choose compress picture data coldstone crashes part way through compression. I can build releases without compressing the pictures just fine. It is just my file sizes are massive. Is this a common problem or is it just my version of coldstone? Is it fixed in 1.0.2?
I am running it in OSX but it also crashes when in classic.
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Pilky
(url="http://"http://www.mcubed.cjb.net")M cubed homepage(/url)
(url="http://"http://www.coldstonerc.cjb.net")Coldstone Resource Centre(/url)
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