Quote
Originally posted by Klatu:
Is there a way to track the players position (x and y) without assigning an event to every tile?
The player's coordinates are &&PlayerX;/&&PlayerY.; Calling these at any time will tell you where the player is.
If you want to know where he has been, then you will need to use globals and/or events to keep track of it, and it will be an ardous process(very feasible though) depending on how large your maps are.
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