Well, after spending many hours at finding the right color for the edge pixels used in my animations (I even tried doing it without anti-aliasing), I finally tried to use the alpha channel to make the edge pixels transparent. And, voila, I got myself a great looking animation without distortion at the edges!
I can even make ghosts and let characters have semi transparent shadows! This really rocks!
The only drawback is that it looks wierd in the animation window, but what the heck...
(And the only thing I would like to know right now is what the center and scale buttons do, but I believe nobody does... )
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(This message has been edited by jeroen goulooze (edited 05-06-2003).)