As CI-Ia0s said, Coldstone is meant to make top-down games. However, you can kinda fake a very simple side scrolling style game. Basically, you set up your maps so that there are always access restriction tiles above your character so he can never move upwards. The only exception would be when your player reaches a ladder or elevator, at which point the area above him is free of restricting tiles, and the player can "walk" up or down. The problem with this is, of course, that you cannot jump... at all. Usually a key factor in platform games. you will be basically making a top down game with a very restricted movement area (like a maze, almost) with side on graphics. If you have played the pretty flipping great "Link's Awakening" on the Game Boy, you'll know what I mean as there were some short sections of the game in this style.
I am actually going to use this exact method in my next foul creation, but to make an interesting rpg. Ya see, if you present a game as a side-scroller instead of a top-down game, the player starts to think in a very different way... and it makes for a totally different gaming experience... (well, i think so anyway). Hope I've helped
Migraine
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Do you get Migraines? - (url="http://"http://www.geocities.com/ibashmyselftosleep")www.geocities.com/ibashmyselftosleep(/url)
"Kids aren't influenced by computer games at all... Pac man's a computer game, how many kids do you know who listen to repetetive music and take mind-altering pills?"
(This message has been edited by Migraine (edited 02-04-2003).)