Ambrosia Garden Archive
    • PBM with PC version


      well well well... my rpg is very young, but I ve already tried to compile it both for mac and pc 🙂
      while everything work fine with the mac version, there is one strange thing on the pc: everything works perfectly except for the main caracter... he doesn t appear... it s as if he was invisible... I checked the pic format I used for its animation and it was .pict ... I though it was because of this since pic format is a mac standard but then I realised that all the NPCs' animations are with pict too and they work properly... however, the main caracter is the only one for which I changed the animation (the other NPC is still as it was with the coldstone demo)... so it must be because I messed up smt that it doesn t appear on pc but i havn t the faintest idea why...
      if someone has an idea??? (keep in mind that it works on mac and not on pc...)

      ------------------
      God is real... unless declared integer...
      Watashi wa Iori Yagami no gakuse-desu

    • The only thing that I can think of is that PC doesn't like any spaces in names of anything. For instance, PC doesn't like Hero 001, but Hero_001 is okay.

      I have no clue if this would help you.

      ------------------
      -- Debra
      Danillitphil Productions

    • you should probably try the 'build release' command.
      ----------
      by the by it probably has an issue with the four letter extension of the .pict file, you're likely to have to use .pct
      ----------

      ------------------

    • ah you got a point there... every animation has its pictures in .pct except mine which is in .pict... ok, i ll try that 🙂 thanks!!

      ------------------
      God is real... unless declared integer...
      Watashi wa Iori Yagami no gakuse-desu