OK, I'm going to be as specific as possible in order to get this taken care of quickly, hopefully. I'm trying to get my game done by monday of next week, so there is much to do. Here we go:
I'm having a problem where in one of my maps everything but the tiles are showing up. I have the tile size setting at 32x32 - the tile images are 32x32 72dpi saved as pct at 16 bits. The map is a rather large 160x160. I've bumped up the ram to 200 MB in order to avoid problems (I will lower it when it's done to the size it really needs), but all I get is a black background that streaks my sprites when they walk over it. I tested these same tiles in the medievel tutorial and they showed up fine, so you can imagine that I'm a bit confused. I'm using coldstone v 1.0.1 on an imac 600mhz with 320MB ram running OS 9.2.1 - I think that just about covers the details.
Any help is always greatly appreciated!
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