Quote
Originally posted by Debra:
I take it that people don't know much about spells and casts.
In my case, at least, you're absolutely correct. Sorry!
Quote
I take it that if you want to do something other than killing, it's REALLY difficult to figure out?
Well, modifying statistics shouldn't be too hard, as they're provided for in the spell editor. As anything not built-in would require some custom event scripting, you're probably right.
Quote
I take it that there's a bug in Coldstone that will NOT let you have allies?
It's not a bug, it's a feature that was never promised and was never fully implemented.
Quote
I take it that while there's an event link under death, Coldstone doesn't really want you to use it because if you use it too much it's unstable?
I'm not familiar with this, either, but if it's unstable, it's a bug(s). Can you provide more information so that I can try and duplicate it?
Quote
I take it that you can ONLY cast onto an enemy?
One enemy, all enemies, all allies (if any - see below), or yourself, as provided in the spell editor. You can also have a spell with no true "target" (such as a teleport spell).
Quote
I take it that in a spell window, the "not enough magic points to cast" doesn't work.
When you try to select a spell in-game from the spell book, but don't have enough MP, it just flat out won't allow you to cast it, right? I always thought this link was for determining how to deal with event-cast spells (i.e., cast through a "Spell Wizard" action). Does this not work?
Quote
I take it that while there's event links in the NPCs, Coldstone doesn't really want you to use them.
Why do you say this? I've never had any trouble with the "Player Contact" link, and while I haven't used the "Target" links in a while, I'm fairly sure that they worked last time I tried them. What's the problem?
Quote
Just reporting the bugs. Oh, excuse me, operator errors. It is, of course, my fault that you can't cast onto allies, whatever they are. And, of course, since I'm actually trying to create a game that doesn't have its heart and soul in killing, I find I have to spend days trying work around it. It is, of course, operator error. How can it not be? I have a complete manual that tells me everything I need to know. And, of course, I have this application program, an easy to use game development tool that allows me to create professional stand-alone games.
Ouch... are we all really that hostile around here? :eek:
About allies... are you trying to have the player cast onto allies? Answer to that: as far as I know, the player doesn't have allies - all he has is enemies and neutrals. Enemies, on the other hand, should be mutually allied - any spell an enemy casts on "allies" should affect all enemies in range. Does this not work?
As to the killing focus: yeah. Coldstone is definitely focused on making games like PoG - although something like Cosmic Memory shows that it is at least possible to make other game types. Anything in particular that we can try and help you with, either here or on the dev list?
About the manual: yes. I did my best with the manual during the betas (you'll see my name as a "Special Thanks" on the title page), but since I wasn't involved with the engine development, all I could really be was a glorified proofreader. If there's something in the manual that's outright wrong, by all means blame me (and let me know so that I can blame myself too ), but if there's something that simply isn't in the manual, I'll plead ignorance. Hopefully we can get a revised, more complete version from Beenox sometime in the future.
About the marketing... heh, it's marketing. I don't think I've yet seen any software that's truly "easy to use" and "professional" at the same time - more often they seem to fall somewhere in between the two, and that's how I see Coldstone at this time.
------------------
I don't know what I'm talking about.
Oh no, here comes another learning experience.
(url="http://"http://homepage.mac.com/glennfield/ColdstoneBugs.html")Coldstone 1.0.1 Bug List(/url) - last update 10/10/2002
(url="http://"http://www.ambrosiasw.com/webboard/Forum48/HTML/001547.html")Stark Bledfast's Coldstone Debugging 101(/url)