Not that I'm groveling or anything, but I now think that my problems HAVE been the result of operator error. And I'm not groveling because there isn't the kind of information to do this correctly.
I made the opening of my game again. Yes, you read right. I've had the problem of selecting and editing game interface pics since I started to make my first game. Anyway, my second game wouldn't load at all past the opening screen. So I did what any reasonable person would do. I trashed it. Being a die-hard, I trashed the first release of my first game (again), built another release, and tried my first game again.
It didn't crash. Had sound and music. No nasty registration window. I played it three times. I saved it and played it again, and again. I went through everything and nothing crashed.
What did I do differently? I cleaned up my map. And I checked the "compress pics" button.
Had some problems with dialogues. I have a passive spider so the Player can talk to him. The passive spider is deleted and an aggressive spider is added. This happens in the same event as the dialogue. I also have an innkeeper to talk to. I tried several different scenarios, but the bottom line is that I could not talk to the innkeeper after the aggressive spider appeared until I killed the aggressive spider. Is this the rule? I don't WANT to kill everything. I would think that I could talk to the innkeeper any time I wanted to, but it simply wouldn't let me.
So I quit the game for the last time tonight.
And my computer crashed.
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-- Debra
Danillitphil Productions