Hey i was expecting to compile build10 of my game when i was confronted with the
"error while writing Data: 1"
"nilObject....must shut down" however while it was building i managed to catch the last file it reached before shutting down completely. It was an alias file.
i deleted the 2 alias files within my locations folder, tried to build again, got much farther this time almost completed the build, but it terminated, i did not catch what file caused the error, i had my suspicion that it was an alia file...i was right, i deleted the last one and the game built...yah!!!
But what caused this problem, i thought back all the way to what couldn't be ruled out by the "alias deleting" i had just done. It occurred to me that the last thing i did before that was build edit/complete a map using the OS X version...because i double clicked a file to open instead of opening it through the classic app. I immediately deleted the X version (i don't use it, don't need it).
i came to this solution becaus before hand all of my aliases worked, when i fooled around in the Xversion the app would go no further...
I assume that there are many different variations of this bug...
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