Ambrosia Garden Archive
    • Randomizing in Coldstone


      I am currently working on a new game idea that I had. I noticed that there were some Game Boy games that were based on popular card games (Pokemon, DBZ, and maybe Yu-Gi-Oh) but none for my favorite, Lord of the Rings, so I decided to try to make a Coldstone game based on this. I was wondering how you would create a random order of numbers similar to shuffling a deck of certain cards. Any ideas would be appreciated, especially from anyone who also plays Lord of the Rings.

      Thanks 🙂

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      Surely you can't be serious!
      But I am serious, and don't call me Shirley!

    • Hmm, just an idea, but maybe you could assign each card a value (1,2,3, etc.), have a global (gb_deck#) that would hold the no. of cards in your deck, then have it repeat a "Random" event that many times, somehow being able to mark a card as 'put in list', therefore taking that out of possible cards to put in the list of your shuffled deck. CS would then have a list of your deck, randomized.

      Sorry for the brutal explanation. 😛 I'm known as "BanditKeith" on IRC if you need a better explanation.