Can coldstone make a battle system with action (ie. Zelda), turn based (most rpg games), or with a wait meter (Crono trigger style)?
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Coldstone's in-built combat system is the diablo style "walk up to something and hope for the best, " It makes various calculations depending on pre set statistics and then decides how much damage is delt by whom However, with a little time and effort anything is possible really(turn-based, etc). If you type "turn-based" into the search feature i'm sure you'll find a bajillion t0pics on various alternative combat systems... as well as lots* of people whining about it
Migraine
*and lots and lots and lots and lots... etc
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"Kids aren't influenced by computer games at all... Pac man's a computer game, how many kids do you know who listen to repetetive music and take mind-altering pills?"(This message has been edited by Migraine (edited 11-08-2002).)