hey everybody. In between making my RPG i always have fun ideas for other games with CGE. Recently I created a fun little game that I like to call EV Arcade. You fly around in an Argosy (all graphics are taken from original EV, and made larger) and have to complete level where you kill alieens, pirates, and mines. Anyway, so I'm making powerups and i have this great idea for a mine that the player can lay. I have it all worked out about the floating in space and everything, but I have 2 questions. First of all, can you make a projectile blow up when it hits a hostile, for instance, my mine is a projectile with a speed of 0 and a range of 75, and i want it to blow up when it hits an enemy. Any ideas? Ok, number two, can you do area of effect damage, or "Splash" damage in coldstone? A mine really isn't a mine without a huge explosion that damages surrounding hostiles. Ok well my mine question is done.
I also wonder if you can place an explosion when an NPC dies. I already made a gb_newX and NewY, set ActualX and ActualY to newX and newY, multiplied them by 32, and subtracted the appropriate numbers (so it appears in the middle of the dying NPC). This doesn't work at all. No explosion appears. Not even in a random place in the map.
One more question. Can you make a heat seeking projectile? I wanted to make a torpedo, but this I can't find a way to do it. Any thoughts?
Well, thanks for bearing with me, and replies are appreciated. Peace out.
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