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Originally posted by spitfire:
What is the most important part of a game?
Ya know, I actually struggled with this question, believe it or not. I like a wide variety of games, and they all are seemingly so different. But the ones that I keep returning to play have one thread in common: the story.
I grew up on the old Apple)(e games, Zork in particular. And for those who don't recall the original Zork, it was completely text-based. No graphics, no sounds to speak of(or maybe they were, I didn't have speakers. Hah!). Heck, there were only 3 NPCs in the whole game(troll beneath the stairs, the thief, and the cyclops), so the "action" sequences didn't hook me either. The story however I liked. I liked the mystery and the exploration. For some reason it just captivated me, and I've since purchased a Zork-compedium CD that has Zork 1-3, Beyond Zork, and Zork Zero on it(and Zork 1 is the only game I ever play on it, heh. Well, Beyond Zork sometimes, but I didn't care for the rest of the series). I just really liked the story.
Marathon is an excellent series, and in my own world it is the game that all 1st person shooters are judged against. And in my own little world I have yet to find a shooter that beats Marathon. Sure Quake has better graphics, as I'm sure plenty of other shooters do as well. They have better selection of guns, better blood splats, better networkability. But that means squat to me when you compare that to the immersive story of the Marathon series, combined with the humor and action within it. I love playing Marathon, and when expansion sets come out(like Marathon Evil) that continue with the same quality of writing, I'm just all over it.
Myth II:Soulblighter is another game I enjoy. Sure it has a lot of eye-candy in it(who wouldn't like dwarves hurling molotov cocktails or hunting exploding deer with black-powder rifles in an easter egg level?), but the story is fairly well written, each character has a name and a short blurb about him, etc. You also have to utilize a decent amount of strategy, if you plan on keeping your troops alive. It is a fun game that while I've beaten it several times I enjoy loading it up and playing it once in a while.
I also like Alpha Centauri. Granted there is no story immersion in this game, but there is a point to the game. Having a good strategy makes the game more cunning and enjoyable.
So without rambling further, for me it is the story, possibly story combined with strategy/thinking. I've played games like Diablo, Doom, etc, where they have, in my opinion, a weak story combined with a lot of brainless killing. While I don't mind violence in a game(Myth II, Marathon, etc), if it takes the place of a story as opposed to enhancing the story, it just doesn't make me want to come back for more. Sure I liked Diablo, and I have it, but I also haven't returned to play the solo game since I beat it, nor the net games since I grew tired of them. I have no compelling desire to replay them, and for me that drops the game down several notches on my "good game" scale.
Ok, I think I've said enough. Hopefully it answered your question.
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