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Originally posted by osmosisjones:
**1:How can I have total control over the names,etc.
2:How can I edit otto matic events alltogether.
3:How can I make it so that the more of my invented skill you have, the better the chance of hitting the bad guy with your weapon.(I also want to know how/if you can make a skill.)
4:Oh well.
**
1. This is done solely through the images. Open up statistics.png in your game folder, asuming this is the medieval template. Assume you want ot rename Strength as 'Might.' Take a graphics editor and change the word Strength to 'might.' That simple. Any one want to expand on this, they can.
2. I still don't know what you mean by automatic events. Are they already in the game? If so, just open them up in the event editor and change them. If you want to create them, tell us what you want them to do, and when, and we'll try to help you.
3. I have a theory about this, on how you can make different types of weapons have different (and changeable) to-hit chances. But I'll have to experiment with that, first, and get back to you later.
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"... For in that sleep of death, what dreams may come when we have shuffled off this mortal coil must give us pause..." - Willaim Shakespeare, Hamlet
Edit: Dang parentheses!
(This message has been edited by Celchu (edited 06-24-2002).)