Quote
Originally posted by Wim:
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Tip:
if you want to create a fantasy/medieval kind of rpg, you might find some use for freeware Celtic Assistant: makes intricate celtic 3D interweavings on the fly. Great for interfaces!
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Thanks for the lead!
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And while I'm here;
I would strongly recommend Bryce to a beginner, as it is easy to learn, rapidly becomes smooth and intuitive to use, and will not stunt you later. Bryce's strength is in the textures and rendering options, and can generate wonderfully detailed and organic-looking terrains and objects quite simply. I'd use it as the basis for tiles, stamps, startup screen, and interfaces. It ain't bad at QT animations, either.
And did I mention a large helpful friendly community of Bryce users? Tons of tutorials, free textures, models?
That said, Bryce is not optimized for modelling. I use Ray Dream5.5 myself (and hate it) plus a little Amorphium to tweak things, and I'm lazy enough to use Poser for human and animal figures -- with the huge free and low-cost character and figure libraries out there Poser is a pretty durn good deal. P3 was on a magazine cover CD last month; there might still be a copy in your local store if you hurry.
A good paint program is mandatory. I'm lucky enough to have PhotoShop4.01; that and a little GraphicConverter fills my needs for now.
I can not personally make recommendations in music softs, as my home studio is based around six rackspaces of gear (mostly Roland sound modules), sampling keyboard and Yamaha drum pads, plus mixers and stomp boxes and what-have-you. I generally do the actual composing in MusicShop2.02, although I've got a free version of StudioVision around somewhere. I tweak sound effects in SoundEdit16, plus a little Time Bandit and Hyperprism.
Much depends on whether you intend to do loop-based, sample-based, or more classically oriented composing. If I was looking for cheap software, I'd go to CNET.com and start downloading demos to try out.
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everywhere else, it's --
"Nomuse"