If the questions I'm asking have been answered elsewhere, please point me in the right direction. Otherwise, here goes:
(Btw, trying to make a plug-in for POG, so the following apply to this game)
-
Is there a tutorial available for making a plug-in(as opposed to a completely new
game)? -
If not, is there any way to view a game's maps if you are making a plug-in for it?
Ie, if I want to add an NPC, or add scenery or new villages, etc, is there a way to
look through the different world maps to figure out which I need, and then where on the map I would place my changes? -
Is there a way to access the original game's item lists to use(not edit) "special"
items(ie, someone on POG's board mentioned they dropped a special item by mistake, and
now is unable to complete certain quest threads. I'd like to be able to add an NPC that will give this special item out so that he can continue his questing).
If you can't tell, I'm fairly lost at this point. I'm not interested at the moment
in designing new games. I am interested in creating plug-ins for POG but can't seem
to load the POG world files in order to change them, etc, and this has to be possible
since the same sort of things that I'd like to do were done in Trinity.
Anyhow, any help would be appreciated.
Thanks
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Shoot 'em with everything you've got. If anything still lives, shoot 'em again.