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Originally posted by markborok:
**Okay, I tried it with the graphics provided with the demo and it still crashed. So it evidently has nothing to do with my PICT files. Might it be an extension conflict? Anyone else have a similar experience? Presumably the folks at Beenox were able to make PoG without their computers crashing every single time they tried to make an animation.
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Sorry; I can't duplicate your experience. I had problems with graphics -- Coldstone is extremely sensitive about exact suffixes (yet they follow no pattern; sometimes 4 characters, sometimes 3....), but not as you describe.
However, it is possible to cause a lock-up when moving files via the Finder while certain windows (sometimes, even the browser window) is open in Coldstone. I had to cold-quit a half-dozen times before I stopped doing this.
How are you importing the files? I found for animations the only optimal way was to drag-and-drop via the finder onto the open animation window in Coldstone, and in order; select-and-nudge was not optimal for re-arranging 64 frames of animation!
Oh, BTW -- no form of indexed color I have tested displays correctly in the final game. In fact, they don't work at all; all I got was hash.
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everywhere else, it's --
"Nomuse"