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Originally posted by VictorC:
**Quick question:
I tried using a global variable in a plug-in for POG. I had an event that set the content of a global variable to true. Imagine my surprise when I loaded a previous game (where the variable should not have been set) and the global variable was set to true!
Shouldn't the global variable had been returned to its previous state when I loaded an earlier game? Anyone else see this? Am I doing something wacky?
--v**
Hello-
At the risk of exposing my ignorance, I'm thinking global event means global -- it's going to be what that event says it will be in all cases.
I'll try and get a definitive answer for you.
We'll do our best to help with plug in and game design, and answer all of the general questions we can, but we won't be able to troubleshoot individual games or projects.
The longer Coldstone is out, the larger the community of developers and users will be with a body of knowledge to give hints and troubleshooting tips.
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David Dunham / tech support / Ambrosia Software, Inc.