Ambrosia Garden Archive
    • How Young?


      Ever since I knew how to spell computer I have been interested in making computer games. Coldstone to me is like a dream come true. Assuming that I am a creative person, and that I spend the time to make a really great Coldstone game, Ambrosia says it will help me market it. Will this be the case for me? I am only fifteen, and I would like to know if I still am able to market my stuff with the help of Ambrosia (assuming they don't reject it).

      ------------------
      And so, like a pound of cheese migrating south to Ohio, the Mysterious D burst onto the scene with the son of the queen of Siberia strapped to his side like an impish lawn gnome gone astray

    • Afaik, your game has to be good enough to be worth marketing. I'm 16 and am planning a game (with help of a friend). We've got plot and sounds started already, and are thinking about graphics now... but I doubt it'll be good enough simply because we've never written more than a QBasic game before.

      But your age shouldn't matter, or if it does then do it in your parent's name or something.

      Amorya

    • Quote

      Posted by Amorya:
      **But your age shouldn't matter, or if it does then do it in your parent's name or something.
      **

      Well, you shouldn't have to do it under your parents name. There are many on this board who are planning games that aren't all that old. I'm sure if there was a problem with that, and you were to make a super fantastic game that Ambrosia chose to release, you could work something out.

      Quote

      **...I doubt it'll be good enough simply because we've never written more than a QBasic game before.
      **

      Try making something basic first, and get familiar with the engine, so it will be that much easier to make the game you really want to make.

      ------------------
      In Nomeni Patri Et Fili Spiritus Sancti

      (This message has been edited by Bean * (edited 12-19-2001).)