Ambrosia Garden Archive
    • socket control


      I've read the faq and it does say no multiplayer...

      however, implementation of a simple socket control (i'm a real basic
      developer) would very easily allow people to connect to there own rpg
      server created using their own protocols or someone else's.

      Are there (or might there be) plans to have a feature like this in
      coldstone? It would certainly open the floodgates to possibilites
      of expansion on rpg games.

      Tell me what you think? comments?
      Cameron (caidoz)

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    • Quote

      Originally posted by caidoz:
      **
      Are there (or might there be) plans to have a feature like this in
      coldstone? It would certainly open the floodgates to possibilites
      of expansion on rpg games.**

      I find this similar to the numerous 'PLEASE MAKE EV MULTIPLAYER' posts on other boards. The bottom line is, it's not happening in this release. If coldstone makes it to 2.0, there's a possibility something like this could be included, but not until.

      If too much complexity is added to a simple thing, it is no longer a simple thing.

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