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Originally posted by Brent Wallace:
**HEY!..........I MEAN COME ON..IF THIS DISCUSSION IS SO DAMN.......DIFFERENT WHY DON'T THEY JUST MAKE IT REALBASE AND TURNBASE...HAVE A CHOICE!!!!?!?!?!
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Originally posted by andrew:
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There will be exactly one battle system in Coldstone when we ship it; it will be something that we decided is the best balance available. People will bitch about it no matter what: some people will hate it, others will love it.
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and elsewhere...
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I think (people's) expectations of a "full featured RPG editor" are unrealistic. Regardless of what is included in Coldstone, you or someone else will be disappointed by the lack of something.
No, Coldstone will not allow you to make any kind of game you want; there will be some restrictions. Future versions of Coldstone may expand on the feature set available to you.
However, Coldstone is significantly more flexible than anything else available -- not only is is much easier to use than edtitors for Exile/Reamlz, etc., but it is also much more powerful and flexible in terms of what you can do with it.
Much of this won't be evident to you until you learn the inner workings of Coldstone.
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sorry to steal lines from andrew, but, like the man said... the design of ColdStone is not up to us: it's up to Ambrosia, and more specfically, it's up to Beenox.
although I'm sure our input is helpful in making the engine better, we are not the ones with the programming knowledge/experiance, and we are not the ones devoting our lives for a few years to make this engine. However "cool" it would be to have a fully editable, free-ranging, on-line massive multiplayer super-duper whatever RPG creator -- it isn't neccessarily feasible or economical. So, Ambrosia/Beenox will put out whatever they feel is the best mix between what we want and what the most reasonable product to manufacture is.
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-Jedi