One of the first things that caught my attention when I noticed ColdStone was that the game engine will be top-down and not isometric. I however am Curious how exactly an isometric view would differ from top-down, aside from the angle at which sprites and other game elements were rendered. Or by Isometric do you mean that the layout grid(I don'e know what its really called) is not parrallel and perpendicular to the screen?, but rahter diagonal?
Technically speaking could I make an isometric style game if I made all my own graphics.