Ambrosia Garden Archive
    • Modifying Movement Speed


      Heya...I was just wondering if we'll be able to change the player's movement speed during gameplay? Say we want to give them a horse or some good ol' Boots of Speed; or, for that matter, suppose we want to curse them with slow movement. You get the picture.

    • Quote

      Originally posted by Wryte:
      Heya...I was just wondering if we'll be able to change the player's movement speed during gameplay? Say we want to give them a horse or some good ol' Boots of Speed; or, for that matter, suppose we want to curse them with slow movement. You get the picture.

      Hmm. I actually don't know about this one -- perhaps Dee can answer.

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      Andrew Welch / el Presidente / Ambrosia Software, Inc.
      (url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url)

    • I don't know either. Are you talking about battle or walking around? In battle you can probably have items which will increase your person's movement during your person's turn. This is just a thought. Dee will need to give you the real answer.

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      Had to alter sig because it was pissing me off

    • Quote

      Originally posted by Wryte:
      Heya...I was just wondering if we'll be able to change the player's movement speed during gameplay? Say we want to give them a horse or some good ol' Boots of Speed; or, for that matter, suppose we want to curse them with slow movement. You get the picture.

      You can't do that at the moment but perhaps you will. I am currently working on the animation engine (some tweaks here and there) and was about to include the "speed" factor...

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      Dee Brown
      Coldstone Game Engine developer
      Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url)