Heya...I was just wondering if we'll be able to change the player's movement speed during gameplay? Say we want to give them a horse or some good ol' Boots of Speed; or, for that matter, suppose we want to curse them with slow movement. You get the picture.
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Originally posted by Wryte:
Heya...I was just wondering if we'll be able to change the player's movement speed during gameplay? Say we want to give them a horse or some good ol' Boots of Speed; or, for that matter, suppose we want to curse them with slow movement. You get the picture.Hmm. I actually don't know about this one -- perhaps Dee can answer.
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Andrew Welch / el Presidente / Ambrosia Software, Inc.
(url="http://"http://www.AmbrosiaSW.com/~andrew/")http://www.AmbrosiaSW.com/~andrew/(/url) -
I don't know either. Are you talking about battle or walking around? In battle you can probably have items which will increase your person's movement during your person's turn. This is just a thought. Dee will need to give you the real answer.
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Had to alter sig because it was pissing me off -
Quote
Originally posted by Wryte:
Heya...I was just wondering if we'll be able to change the player's movement speed during gameplay? Say we want to give them a horse or some good ol' Boots of Speed; or, for that matter, suppose we want to curse them with slow movement. You get the picture.You can't do that at the moment but perhaps you will. I am currently working on the animation engine (some tweaks here and there) and was about to include the "speed" factor...
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Dee Brown
Coldstone Game Engine developer
Beenox inc. - (url="http://"http://www.beenox.com")www.beenox.com(/url)