Ambrosia Garden Archive

    • In one of your recent updates, Dee made a note that NPC's could now be placed on the map showing direction facings. Will it be possible to have the NPC's walking between a couple of spots during the game, or do they have to remain stationary. Can this be done with both enemies and friends?

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    • Quote

      Originally posted by cws8484:
      **In one of your recent updates, Dee made a note that NPC's could now be placed on the map showing direction facings. Will it be possible to have the NPC's walking between a couple of spots during the game, or do they have to remain stationary. Can this be done with both enemies and friends?
      **

      You'll be able to have NPC's wandering however and whereever you like, thanks to that tasty looking animation editor Dee has whipped up.

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    • One thing I would like to do is have an NPC fight you for a couple rounds and if he loses, he would join the group. If he wins, well, you're dead 🙂

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    • Hey what about summon attacks ? How would that happen...

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    • I think I know what you are asking. You would have a spell (summon creature or whatever) and you would arget an area where you would summon them to. They would appear and fight for you. The same could be said for enemy summons except that the beasts would fight you instead of help you.

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    • I meant simply that the monster would come out of nowhere in an awesome blaze of sight and sound, jack you up and dissapear waiting the next call (I'd hate to sound like a broken record but like in final fantasy 7)

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