Dee, I know I have said this a few million times already, but let me start out by re-requesting the ability for the engine, through an event action, modify an item in the player's inventory. Also need the ability, using a separate event action, have the player be able to select an item.
One use for this would be to create socketable items like in Diablo II, great feature. Now of course, say you had five different forms of an item, and you had sixty items that you could change, through current event actions, you would have to create 300 items to accomplish what could be done through the addition of two event actions. (hope that makes any sense)
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If it's not on fire, its a software problem.