Poll: Mafia Proposal (8 member(s) have cast votes)
Are you interested in playing?
Yes
(7 votes [87.50%] - View)
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var users = "";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=104252'>retep998</a> , ";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=936'>mrxak</a> , ";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=14281'>Mackilroy</a> , ";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=25465'>SoItBegins</a> , ";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=5249'>Techerakh</a> , ";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=8392'>Eugene Chin</a> , ";
users += "<a href='http://www.ambrosiasw.com/forums/index.php?s=cdaf8edd78fbd5abe301383253c76d4f&showuser=118985'>Steel</a> ";
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Percentage of vote: 87.50%
No
(1 votes [12.50%] - View)
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Percentage of vote: 12.50%
Hey guys. I wanted to ask if you would be interested in playing another Mafia game, non-GTW? It's based on the GTW rules, but there's some changes that should change the gameplay significantly. Here's the basics:
The game is a three team game, instead of a two team game. The first two are Towny and Mafia, both more or less the same except for some slightly changed roles for the innocent team, but the third is the Cult. The Mafia wins by killing off the opposition, but the Cult wins by converting other players into Cult players, until everyone's team affiliation is to the Cult. This means that the Townies have to deal with two enemy factions, but the Mafia has to as well (and of course the Cult does also), so everyone is in danger from two sides at once.
The Cult always starts with just one player-the Cthulhu. The Cthulhu has a first turn elimination safeguard and a special ability (in the same sense that nightkilling is a Mafia special ability). The safeguard is that if the Cthulhu is lynched or nightkilled in the first turn, there is a 50% chance that someone else will randomly be chosen to be possessed by Cthulhu's evil power, becoming the new Cthulhu. This can happen to any player. The special ability is that every night, the Cthulhu can choose a player to attack, and, again with a 50% success rate, convert into a Cultist.
The Cultist keeps their original abilities, but their odds of success are cut in half (if 100%, now 50%, if 50%, now 25%). A former Mafia convert can attempt to nightkill, but only has 50% chances of success, and only one Mafia convert can attempt to nightkill at a time
The win conditions are as normal for the Townies and Mafia. The Cult loses when the Cthulhu is killed, and wins when everyone else is converted into a Cult player.
Again, the game mechanics are mostly the same, except for the concept of Visiting. Any player who uses a role on another player during the night is Visiting that player. Mafia are Visiting when they attempt a nightkill.
The Townies have a role called Private Eye which enables them to conduct surveillance on other players during the night and see if those players are Visiting other people. However, there are several Towny special roles which are Visiting roles. If a player is identified as Visiting people, that's all that is known. It's not possible to tell what they are doing during the visit. So basically, in this game you'll have some idea of other people's night time movements, but no instant identification a la IA.
As far as PMs go, Mafia are allowed to do so as much as they want, especially to organize. Townies can PM other players as well. Cult, however, are not allowed to communicate amongst themselves, and if they are pm'ed by other people, they should either A: not respond at all or B: message the other people back with insane ramblings and general crazy talk. They aren't required to do any crazy talk in normal forum discussions though, so they can innocently deny it when confronted. Crazy talk is strongly encouraged , but not absolutely neccesary. Posting screenshots of PMs to prove accusations of crazy talk is against the rules.
edit: Also, after some thought, I want to make another point- no editing game posts, and that includes ninja editing, moderators. People need to have accurate original information, sometimes a slip up can allow a breakthrough. And yes, I realize the irony of this edit.
Spoilered below is the Towny special role list, if you're interested.
Spoiler
Bodyguard. VISITING ROLE: Has the ability to visit someone and protect them from being attacked during the night If they protect the subject from the Cthulhu, they are attacked by the Cthulhu themselves.
Busybody. VISITING ROLE. Has the ability to visit someone at night to interfere with their VISITS, preventing them from succeeding at any attempted VISITS. This only has a 50% chance of success when dealing with the Cthulhu-if the Busybody fails, they are instantly CONVERTED, but the original target is not visited. The original target will, however, receive a notice of hearing the sound of a struggle, which is an indicator that they have been protected by the Busybody.
If a Busybody visits a Bodyguard who is attempting to protect that Busybody, the Busybody cancels out the Bodyguard, to everyone's embarrassment.
Private Eye. SPECIAL ROLE. Has the ability to surveil someone to see if they visit another player during the night. If the Private Eye is killed, any reports they had gained during that TURN will be given to THE SIDE WHICH KILLED THEM, whether Towny, Mafia, or Cult. If the Private Eye is killed by the Townies (aka LYNCHED), all sides can see what his reports say. There should always be a Private Eye on the Towny team.
Paranoid. SPECIAL ROLE. Has the ability to target another player to die if the Paranoid is killed. If they are CONVERTED, they will suicide, thus being impossible to CONVERT.
So, please take a look at this and let me know if you're interested. If we can get enough people who are, I'll post a game topic so we can play this game either here or on the ATT, whichever people think is more appropriate.
This post has been edited by Shlimazel : 01 September 2012 - 02:55 PM