An interesting start. Comments so far:
- The turret switch is grey, but can only be triggered with the yellow wave gun. Was that intentional? If not, remove the second switch that's stacked on top of the first, and/or change the Extra1 value.
- The main doors of the jail are brown, which never appears in the single-player game, but open when hit by the yellow gun. Huh?
- I hope you're planning some bonus for freeing the other jailed fighter. Perhaps a secret passage should open somewhere when you destroy the last wall holding it in?
- That spinning, bouncing ball thing is indestructible, although it looks like you were trying to make it vulnerable to missiles.
- Nice arrangement for getting out of the first section of the jail. It would be nice if that was continued into the method for opening the main door, though.
@freq245, on Feb 3 2007, 08:05 AM, said in The Temple of Death:
Ermmm, you aren't supposed to be able to kill anything with life points with your pellets, right? Especially not if that causes you to become not solid and the level pitch black?
Did you kill that round spinning drone, the one made from a switch? It isn't named "Sprite", but what you describe sounds exactly like what happens when you kill a switch with the same name as everything else in the level. Also, which version of the game are you using? If it's 1.0.1, and the bug doesn't happen in 1.0.0, then there's clearly something going on that level designers need to be aware of to maintain compatibility.
Edwards