Ambrosia Garden Archive
    • A Suggestion...


      Custom Level Saving

      Just a suggestion for the custom levels. At this point, it's impossible to save your game on them. With the current custom levels on the addons page, it's fine, because they're not that large. But with the possibility that in the future there will be people making larger and more complex levels, I think perhaps it would be a good idea to consider adding a save feature to them, instead of just the "refill station" the custom levels have now. In small levels, it's fine, but if larger levels are made... well, it would be a big pain.

    • Wait for 1.0.1

      But we already have it ready to go.

    • @kauthor, on Jan 17 2007, 06:02 PM, said in A Suggestion...:

      Wait for 1.0.1

      But we already have it ready to go.

      Yeah, we thought exactly about the same thing and Lars decided that it'd be a clever thing to have better save points in the custom levels. I'm sure you'll like 1.0.1. 🙂

    • Oh, good. I hoped I wasn't the first to think of this, but... just occured to me randomly. Can't wait for 1.0.1! 🙂

    • Yeah, don't worry about it. Lots of bugs have been fixed and we're having a lot of e-mail discussion. 🙂

    • Yeah... it always seems like the 1.0.0 release is the "open beta test." 🙂

    • @shenlon, on Jan 18 2007, 09:48 AM, said in A Suggestion...:

      Yeah... it always seems like the 1.0.0 release is the "open beta test." 🙂

      I defenetaly agree.