@shenlon, on Nov 26 2007, 04:53 AM, said in Multiwinia Preview:
- DGs still fight with only lasers and grenades (come on, IV, give 'em some more weapons!)
Meh. I am not sure that more weapons would really be an improvement. They can hardly use 'nades without blowing themselves up, and you want to give them rockets?
@shenlon, on Nov 26 2007, 04:53 AM, said in Multiwinia Preview:
- No idea what those colored circle areas are...
If you are talking about the large colored circles, I believe that those are hills to be captured. The particular mode being played in the video is capture the hill, which means maintaining control of the hills for as long as possible.
@shenlon, on Nov 26 2007, 04:53 AM, said in Multiwinia Preview:
- Destroy other team's buildings?
Would vary based upon settings, I assume.
@shenlon, on Nov 26 2007, 04:53 AM, said in Multiwinia Preview:
Big question, though: Is there any type of plot, or is it just that Dr. Sepulveda got bored one day and wanted to see some DGs go at it?
IV have been very insistent that Multiwinia is not a sequel to Darwinia, and is in no way related, except aesthetically. Multiwinia is meant to be a multiplayer game, so I doubt that there will be any single player campaign, or a story.
xander