Hi all! I've been thinking about starting a Ferazel world lately, and I think that a big key in making a good world is to use things in new and unexpected ways. If y'all don't mind, that's what I'd like this topic to be about.
At the moment, I mostly have questions rather than suggestions, because I can't launch Ferazel to test anything out because I left the CD at my parents' house, and probably won't get it back until mid-August. :frown: But I figure I should go ahead and post these here; if any of you have the spare time to check out a couple of them and report back to everyone else, more power to you!
Now, on to the first batch questions! I didn't see answers to any of these in the MRG or the Mascot ReadMe; if they've been answered on this forum previously, please point me in the right direction.
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Level Info (19) (global air push) - Does this affect Ferazel if he's using a Carpet or a Hang Glider?
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Wind tiles - Do these affect the motion of a Carpet?
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Manditraki Warrior - Has anyone figured out how the rocks are produced?
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Mist potion - What can and cannot the player do while mistified? Push buttons? Collect items? Complete the level?
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Which of the kAbstractBossN abstract backgrounds actually work?
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Cannons - If you can set the rotation speed precisely with Info(1), what is the difference between "spinning" and "spinning fast" in Info(0)?
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Ground Fire - Does changing the flame color with Info(0) affect the amount of damage it does?
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