Ambrosia Garden Archive
    • Agent_Vast, if you haven't cheaked your e-mail yet, I sent you the gatori mal.

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • Quote

      Originally posted by Agent_Vast:
      **"PM I?hbu
      member

      Posts: 7
      From:Evildrome
      Registered: Jan 2004
      Karma: Clean (0) "

      Yeah. Years. Right.

      Did you get the original build?

      **

      New account. And yes, i got the origional build
      Profile for Admril Delga
      Registered 12-23-2001
      And Ive Been playing EV since it came out.
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      (url="http://"http://www.freewebs.com/pmi$hbu/")My site(/url)(url="http://"http://clanpm.proboards20.com/")My new webboards(/url)

      (This message has been edited by PM I¤hbu (edited 01-17-2004).)

    • Quote

      Originally posted by Skyfox:
      **Agent_Vast, if you haven't cheaked your e-mail yet, I sent you the gatori mal.

      **

      Got it. Can make brief picts.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!

    • I've modified the location of the briefing stuff (buttons, etc..) too.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the blue mshroom pub!(/url)

    • Success - The Mal's Pods are ready!
      These little ----ers fly around and have beams that slow down a ship and take a huge drain on it's energy and shields. One or two are OK, but don't get caught in a swarm. They are created randomly when something collides with the Mal.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the blue mshroom pub!(/url)

    • Need any more graphics Agent_vast?

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • The Excalibur itself.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the Blue Mushroom Pub!(/url)

    • Quote

      Originally posted by Agent_Vast:
      **The Excalibur itself.

      **

      Which is a what? Human gateship kinda thingy?

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • Yep.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the Blue Mushroom Pub!(/url)

    • waits to do whatever is needed

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      (url="http://"http://www.freewebs.com/pmi$hbu/")My site(/url)(url="http://"http://clanpm.proboards20.com/")My new webboards(/url)

    • Sorry about the delay. Just sent you the Excalibur Agent Vast.

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • Yeah!
      Skyfox, You rock.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the Blue Mushroom Pub!(/url)

    • Quote

      Originally posted by Agent_Vast:
      **Yeah!
      Skyfox, You rock.

      **

      I thought I floated, or maybe that was just the shrooms. Anyway if thats all I be going I guess...

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • Wait, weapons graphics stil needed!
      Some kind of long, thin missile is needed, and does anyone know a good sound effects person?

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the Blue Mushroom Pub!(/url)

    • Sorry about this, but I can't get to modeling that missile for a while. I'm nowhere near my computer. And schoolwork is consuming me... Damn school.

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      "Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."-Albert Einstein

    • No problem Skyfox, I'm at a bit of a non-passe trying to get my 'Carried Ship' problem to work. I've figured out how to do it, but my problem is this. When the carried ship gets released, the 'Rearm' timer - the one that defines how long till you get one more back - is equal to the 'expire' timer of the carrried ships. That works just swell. BUT, when the carried ships expire, I don't want them to just expire, i want them to create a new ship that appears to fly back to the mothership. Any ideas on how to do this?

      ALSO, one last note. Does anyone know how to compres MADI files into Resource form so I can use custom music in the scenarios?
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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares , Starcraft, Uplink and Cythera!

      (This message has been edited by Agent_Vast (edited 02-18-2004).)

    • I don't know about the Music, but just put the expire sequence to make a missile that targets the carrier, but does no damage, and looks like the fighter, 🙂

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      Apples rock! My two favorite games only work on a mac, EV and ARES.
      (Check out the ARES Web board, it needs you!)
      (url="http://"http://www.boeing.com/")Boeing(/url)|(url="http://"http://www.apple.com/")Apple(/url)|(url="http://"http://www.EVula.com/")EVula(/url)|(url="http://"http://www.EVula.org/evweb/")EVWeb(/url)|(url="http://"http://www.matrix-xp.com/")Matrix-XP (its not what you think)(/url)

    • Also I can help beta-test, but I don't know how helpful I'll be.

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      Apples rock! My two favorite games only work on a mac, EV and ARES.
      (Check out the ARES Web board, it needs you!)
      (url="http://"http://www.boeing.com/")Boeing(/url)|(url="http://"http://www.apple.com/")Apple(/url)|(url="http://"http://www.EVula.com/")EVula(/url)|(url="http://"http://www.EVula.org/evweb/")EVWeb(/url)|(url="http://"http://www.matrix-xp.com/")Matrix-XP (its not what you think)(/url)

    • Quote

      Originally posted by EVWeb:
      **I don't know about the Music, but just put the expire sequence to make a missile that targets the carrier, but does no damage, and looks like the fighter,:)

      **

      Obviously. BUT, how do you make it target the carrier? If it was a one-off, I could set them to fly to object ###, but it's not. It's a buildable carrier, like for net games etc.

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the Blue Mushroom Pub!(/url)

    • I'm afraid I can't visit for the next few days, my computer is going in for repairs. I've downloaded the file to my Pocket Drive though, so I will work on it. 🙂

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      Vast__
      QUOTE "All games die eventually except for Starcraft which will live forever..."
      Long Live Ares, Starcraft, Uplink and Cythera!
      (url="http://"http://www.AmbrosiaSW.com/webboard/Forum61/HTML/001202-27.html")See my infamous death in the Blue Mushroom Pub!(/url)