Ambrosia Garden Archive
    • No Ships Left Condition


      I've noticed a lot of people don't know about the No Ships Left for player x condition-in fleet battles you can use that to let the player win once the enemy fleet is destroyed.

      Also the condition must be initially inactive(there's a popup menu for this) and then activated by another condition(simplest is simpy if time > or = to 1) which uses Alter>Condition True Yet to activate it.

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      (url="http://"http://www.aresaxis.net")Ares Axis(/url) Admin
      (url="http://"http://www.magleague.net/bbs2")MaGLeague(/url) Ares Admin
      GR/(url="http://"http://magleague.com/downloads/chat.html")MaGChat(/url): Col. El Patrick
      #2 on MaG Ares season 1(just don't ask what I placed in the tournament!)

    • I managed to fix my conditions for my plug-in.
      By the way, I discovered that delays could be negative. I did a -10 delay for the "No Ships" condition for your player. I wanted to do it because if you lose, the player cannot retry.

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      A life without danger is no life at all. -Blood Eagle