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I'm not gone yet. Sorry for my quick reappearance and just-as-quick disappearance, I've been up to my nose in schoolwork as well as trying my hardest to get a social life gasp .
Here's the tru7h: Joe Blow plays Ares, quickly finishes the 20 missions. He then goes to netplay, which has so limited options and so few people playing it that he quits that as well. He then tries plugins, which are either A) too short too difficult or too easy C) buggy or D) boring. He then forgets Ares and moves along.
What we need to do, and what we can do, is that we all work together to forge one giant plugin that should be capable of holding anyone's interest for atleast 1 year. We're talking up to 100 single player missions, atleast 25 different net scenarios to play, ingeneous new weapons and ship classes, intriguing plot full of twists and turns and surprises.
The reason why Ares plugins flop is because most of the time they're made by one or two people and there's one or two things in Ares that one person or group can't master- for example there's someone who's incredible at graphics, but when it comes to scripting and programming a mission they're simply an amateur.
What we need to do is to merge all of our strong points and nullify our weak ones as best as possible. We're gonna need:
1. Directors - people who would be very good at coordinating a big project like this.
2. Writers - one group could focus on the storyline, others would work on ideas for missions
3. Graphic Artists- people excellent at ship design, as well as interface and misc. work as well
4. Engineers - folks responsible for new ideas for ships, weapons, species, etc.
5. Programmers - the folks that make it all real
6. Musicians - optional, but if someone is making music anyway (i.e. myself) why not contribute some new tunes to Ares?
8. Testers - folks that not only tell us where a bug is in the plugin but also critique us along the way.
Call me optimistic and idealistic, but I think this community is capable of doing it. If we have a large number of people, that makes the division of labor easier on all of us. I'm willing to donate as much time as I can as long as the rest of you are willing to.
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(erich)
This is from the "Death of a Legend" thread in the briefing room. Sooo, anyone up to the challenge?
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http://www.AmbrosiaSW.com/webboard/Forum3/...TML/000748.html
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GameRanger/MagChat SN: Col. Patrick (EL)