I am working on a pack of net levels, and I can't seem to get this healing weapon of mine to work. It acts like a energy pulse, except it increases energy AND health. I have three questions:
1. How do I get the bloody thing to work on friendlies? It only works on the enemy, and we wouldn't want that.
2. Is there a quick and easy way to make the shield pulse be launched at a really fast speed so it gets away from the Repair Ship? If it doesn't, I suspect it will try to heal the Repair ship. (Quick in easy = easier than creating an object that fires something like a Fullerene Pulse, and creates the shield pulse on death).
3. This is probably impossible...but is there anyway to make a repair ships fire the things when friendlies are around? With the AI, they just fire when enemies show up (which is what they are suppose to do, but not want I WANT them to do).
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"Do or do not. There is no try."
-Yoda