This idea can be used by any one else if they want simply because I have no way of stopping it but if some one does use it I would appreciate if they did not use it for a Star Trek/starwars/b5 type thing and did a good job.
It is well known that Ares can not handle branching plots. But there is a way around it. The first scenario lets say is given: you start out having to launch an attack against a Catharian heavy shipyard. After destroying the shipyard and its defences you get a typical Ares scrolling text thing that gives you a bit of the plot and some information and then at the bottom says:
You have the option of:
staying in the system to defend from counter attack (ch 2)
attacking the ore proccessing ship which warped to a near by system when you attacked (ch 3)
or making a surprise attack on one of the Catharian home systems (ch 4)
lets say you choose the surprise attack. In the mission you capture the planet but right after you do that a huge Catharian fleet jumps in,
The next text would tell you to iether stay and fight (ch
or retreat (ch 9)
this would involve some dificulty with having to quit the game and load the chapter you want but it could be done.
-Walter-
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