Assi - Oe have another ship - it's for main engagements that are really kind of difficult (i.e. there's alot of crossfire.) It fires a turreted particle beam (at twice the normal maximum range!) and basically cuts through the ship with alot of nasty interdimensional superstring physics and whatnot. Think Borg Cube...
Assi - Oe do not use shielding, they use a 'belt'. This belt basically absorbs i.e., if we were playing a computer game, then the belt might have a strength of 9. However, it cannot be shot down, only 'punched', so if you fire a weapon with an attack of 10 at it, you will not end up doing alot of damage. And when the restoration energy comes into the shield belt, then it will be back (this happens 3 times every second.)
The Assi - Oe will only dodge when it's in their best interest. i.e., they will make the difference between a nuke and a railgun shell, and depending on their own condition they will react accordingly. Once they do manouevre, they go quite fast but have difficult turning. So often they will slow down and avoid slingshotting around a fleet.
Assi - Oe do not have memory.
------------------
There are only 3 kinds of people: those who can count, and those who can't.
(This message has been edited by Joveia (edited 06-09-2002).)