It's been a while since we've had an active RPG (2 or 3 months), but even then, those were established RPGs that were rather cryptic to the newcomer. I suppose I'd like to see another one appear, but I suppose there are a couple questions to answer:
(list=1)
() Who's interested?
There have been new members since I last participated in an RPG, and members who may not be returning. Participate or not, but feel free to post an opinion even if you won't be joining.
() How do we make sure it's easy for people to get into the RPG without reading pages of writing?
I don't think it should be necessary either to read the entire thread, nor to link off the webboard in order to figure out a character that makes sense.
() Where would the RPG happen?
It sounds simple, but it's not. We have to consider the particular universe, either Ares or non, and the time period it's in. Information on the setting as to be available, but not too plentiful, so that we have room to roleplay.
() How do we keep a storyline continuous?
There are storylines where people spend inordinate amounts of time on GR to maintain, and there are ones where you simply have to take whatever is thrown at you. I think there has to be some ideal point inbetween.
() What kind of powers should the players have?
Again, there's a spectrum of possibilities here. Some RPGs are run by a particular person, where the players have limited powers, and others are entirely run by the players.
() What other questions should be asked?
Yes, I am lazy. Put your own questions here too.(/list=a)
My answers are the following. Please disagree.
-2-
Summary topic, maybe? Some member could be responsible for keeping an up-to-date chronology of major events.
-3-
I've always been partial to the Obish/Gaitori War. Then again, others probably aren't. However, there's a small amount of information available on the Boodan Civil War, with mostly grey areas where we aren't too sure wat happened. It could work.
-4-
Back to the summary topic. The first post is a summary, and subsequent posts are all intentions of the members. Keeps the topic floating too.
-5-
Power to the people. As long as you can vote down anything "unfair," then people should have free rein on what they do.
I'd also be interested in an RPG that was less "RPG" and more "Strategy." I don't see a Diplomacy adaptation for Ares, but there are systems that could work.
(This message has been edited by Pallas Athene (edited 04-02-2002).)